TBT uses a similar method I use to document adventures...drawing pictures. They are a better shorthand and way better than reading through a text block. You have to describe in your own words...hugely important in word based games.
Here is a sample of the words.It's amazing how little you need to run an adventure, really.
Grribgigrt, the main "In Game Persona" (More on this in a later post).
Frog Castle. Duh.
More descriptive stuff. Imagine describing this all in words...the picture is so much more efficient.
The whole point I think is to show the stuff, the hidden stuff that the players never see in this way. To show that...I guess you sit down and just do it. This is what it looks like. Words. Pictures. Some ideas. A few stats.
The Big Toe is going to be mad. Maybe he will shed some light on all this in the comments. He's skulking out there somewhere ready to break a candy glass bottle over your head. Or accidentally break your Magna Doodle. Do you know how hard these things are to break?
Oh, here is the PDF of "The Abismal Pit Of Hell":
BTW, there is some Gama World stuff rolled into this adventure. I really hated it when the nice people at TSR decided to "Standardize" everything. Magic AND science? If we put them in one game they will just buy one instead of two...
What the abysmal pit of hell else have I forgotten? Geez.
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