Tuesday, July 18, 2017

My AD&D "Cyclops Of Yew" Dungeon Circa 1979

This was one of my fancier dungeons, probably based on Tomb Of Horrors. OK, definitely based on TOH. I have no idea where would have gotten this parchment paper to type on. Stolen from my dad's dresser? After TOH, I knew creating a riddle to give to my friends at the start was the ticket. It generated anticipation and provided logic to avoid the traps.

I had a set of colored fine tip markers (an X-mas present) that I used to make all my maps. This was always my favorite part. Cool Map = Cool Adventure.

My spelling is still atrocious.

A nice snap of me in that dreaded year. I hated the 70's. I listened to Zappa and...apparently wore bad cloths. To be fair...well, never mind. On my right is the infamous "Mike the Mangler". During one of the games he DM'ed we planned an assassination while he listened. When we carried it out there were suddenly new guards and procedures that meshed perfectly to foil our plan. From that point forward we would make him leave the room any time we made plans. 

You can find the whole "Cyclops Of Yew" here: https://drive.google.com/open?id=0B4SbN-rtbAlgZ3FnTlVMUERsZjQ


Wednesday, July 12, 2017

Header Causes Quadrupeds To Burst Into Flame

Well, not really, more like a smoldering...think of the smell of burning carpet.

Process: Sort old model parts, cut them up and glue together.

Print out a background, photograph, Photoshop and viola, a header. Enjoy!
(Note, the V2 version of the rule book will be done like this)

Tuesday, July 4, 2017

Carl’s Dungeon of “Mazes of Xanth” 1978

"Mazes of Xanth" map detail
Somehow (because I am a particular sort of hoarder) I had a bunch of my friends dungeons from the late 70’s and early 80’s. This is one was created by Carl Kestor, who by the way was not really my friend, just a guy I played a few games with. The memory that bubbles to the surface about Carl is that his girlfriend would sit on his lap while he DMd. She ignored us completely. Occasionally they whispered and smooched, and when Carl had to look at one of us he had to crane his head to see past his girlfriend. I am quite sure I never asked or was told her name. I recall being mildly annoyed, in real life Carl had a “low charisma”. However, none of us could convince any girl to sit on our lap, let alone while playing a game synonymous with note taking and tedium. I raise my bag of off brand cheese puffs to you wherever you are now, Carl.

Cover page of "Mazes of Xanth"
Yes, I am older than dirt. Often I will say this to the yoots of today, thinking that I can impress them or more importantly get respect. Medication has removed this need, so I will not bore you or myself by trying to impress you with aged based credentials. Ahem.

Typical page of "Mazes of Xanth"
Look at Carl’s dungeon: It is instructive to note the sheer amount of characters carefully recorded on each page, all 16. I’m sure I didn’t write this amount in one whole year of high school, so this mass of carefully scrawled graphite is an achievement in its own right. So many words and so little actual detail in the rooms other than monster, stats and treasure. Kinda like a video game minus every scrap of enjoyment. Heed the the title itself, appropriated from a popular book series. Look at the map with its incomprehensible rooms and serpentine hallways specifically designed to discourage accurate mapping. Consider in 1978, this was considered a better alternative to the four broadcast channels on TV. And it was.
Here is a link to the whole thing:
More will be posted so “stay tuned”. That is all.