Thursday, August 13, 2020

Mission: Number Nine Pointy Place #3 July 31st 2020


Troupe: Wheeze, Chum, Ivern, Floyed and Halcyon
Garage Leader: Ro
Medium: Spatially Enhanced RPG*
*i.e., played in my garage, players separated and doors open.

Dardigalish decides to go back to the skiff (this is how we deal with an absent player, their CO takes themselves out of the action).


Our troupe now only has four hours remaining to complete the mission. They have a key, all they need to do is find and figure out what it unlocks.

Sneaking Chum past the party guests on the third floor is presenting a problem. So far the two Sneaks have been trying to use modded Tricky Balls to do this, but this hasn’t worked. The thinking now is that maybe walking up the stairs to the second floor will fire up some kind of inspiration. Better than standing around.


Friday, August 7, 2020

Mission: Number Nine Pointy Place #2 July 26th 2020

Troupe: Wheeze, Chum and Dardigalish
The Crypt Lord: Ro
Medium: Spatially Enhanced RPG*
*i.e., played in my garage, players separated and doors open.

Unrolling below the magnificent skiff is a vast northern landscape of bent and gnarled trees. Here and there can be caught glimpses of remote structures whose style is definitely foreign. After a couple of gar-nutas the skiff nears two low hills which hug a secret and hidden city.

Sunday, July 26, 2020

Mission: Number Nine Pointy Place #1 July 19th 2020

Our Troupe: Wheeze, Chum and Dardigalish
The Crypt Lord: Ro
Medium: Spatially Enhanced RPG*
*i.e., played in my garage, players separated and doors open.

The focus of our story now shifts gears from our beloved troupe of Crack Town restaurateurs. We now find ourselves within a seedy bar called the Dusty Penguin located deep in the savage lands of northern Bim Tuck Boo. The establishment has a rough mundane geomorphic nature and prides itself on regularly occurring events of a highly tropesque nature. Drunk Gnylls being tossed through plate glass windows, the plinking sound of the steam piano and chorus boys clomping around in ridiculous footgear. It is a place where any type of story might start or end.

Saturday, June 27, 2020

Crack Town Adventures #June 21st 2020

Our Troupe: Fidus, Doop, Smudge and Perch.
The Crypt Lord: Ro
Medium: Spatially Enhanced RPG*
*this format will be explained in a future post

In the last session the troupe accepts it’s newest member, a female android who has explained that for the next few days she will be experimenting with the concept of agency. See #May 3rd 2020 for details on this.

The troupe has collected on Crack Town's western border. Doop has pulled out various resort furnishings from his Mind Shack and positioned them on top of Barney (his mind controlled Blasta Donn). Then follows a lengthy discussion on how Doop’s Scoop should be made into a chain, actually a brand no less, complete with competitors restaurants which can be reached by secret underground tunnels. When Crack Town lands in a particular region, a restaurant franchise can be set in motion. Each restaurant would be equipped with inflatable zeppelin-like gas bags so that they could become airborne and the troupe would be able to collect their earnings.

Doop inspects Marylin's Ship inside his Mind Shack
Doop inspects Marylin's Ship inside his Mind Shack.

Monday, May 4, 2020

Crack Town Adventures #May 3rd 2020

"Not only am I a fish...I'm small enough to be prepared easily"
Doop, May 3rd, 2020


Our Troupe: ChBaBaCh, Doop, Smudge and Perch.
The Crypt Lord: Ro
Medium: Zoom

I would like to start by quoting a poem by the legendary Kortluskian poet, Alga: 

Oh point avian
Whose pistols are worn
From the friction!

In the last session the troupe has brought their remotely controlled Blasta-Donn back to Crack Town (which they have named Barney). Entering on the western side they crushed Bernie Burnscroot’s small home.

Wednesday, March 4, 2020

Flaca Oaxaca: The Worlds 1st Crypts-N-Creepies Cosplay


Meet Grace (one of my long time players and one of the few who reached 7th grid fair and square) as her alter ego "Flo" in CNC. She has been playing for over ten years. I think she has one of the original hardbacks. I recall her telling me she was going to "dress up" as her persona a long time back. I think I both forgot and didn't believe her. 

Tuesday, February 25, 2020

Agents of Smorrk

 "Mechanical Urk" (model, 10" high)

I can never remember if its two K's or two R's.