Monday, November 28, 2022

Leenda’s Matchbox Arena #2 November 25th, 2022

Troupe: Marolin Moneybanks (Quinn), Flaca Oaxaca (Grace), Smudge Shellston (Michael), Doop (Caleb), Halcyon (Justina), The Biggest* (Griffin) and Sanford (Kris).

Garage Leader: Ro

Location: Ro's Dining Room

Link to Preceding Adventure: Icy Flows of Boo # 11 & Leenda’s Matchbox Arena #1


In the last PEOG our troupe and another group decided to be shrunk down by a kindly arcanist so they may work out their differences within an illegal matchbox arena. Two na-nutas of fray making have already passed.

Thursday, June 17, 2021

Icy Flows of Boo #3 May 23rd 2021

Troupe: Klomp (Mark), Flaca (Grace), Smudge (Michael) and Smock (Caleb).
Garage Leader: Ro
Location: Ro's Garage
Link to Preceding Adventure: Icy Flows of Boo #2 May 16th 2021

Our game now sports fancy mood setting lights!

Klomp impales the now prone body of the Behemoth Snow Leopardoid one more time just to make sure it doesn't come back to life. The troupe spends several Mi-nutas discussing whether or not they should skin it. Klomp searches the creature for swag and finds none. They try to pull the 16 foot long carcass up onto the chariot, but it is too large and keeps sliding off. They decide to give this idea and take the creature's “Skrawww” pole arm as consolation.

Saturday, June 5, 2021

Icy Flows of Boo #2 May 16th 2021

Troupe: Klomp (Mark), Flaca (Grace), Shimmy (Emelia), Smudge (Michael), Smock (Caleb) and Gyro as Barney (Jimmy).
Garage Leader: Ro
Location: Ro's Garage
Link to Preceding Adventure: Icy Flows of Boo #1 May 2nd 2021


The lifeless body of the Welt bolts upright in shock. She seems surprised and wary at the same time, as if this state is not all that uncommon to her. As she searches her pockets for something “my pocket orb is missing...has anyone seen it? Oh, my name is Mistla.” Smudge calls her pocket orb and it is no surprise when a buzzing sound comes from Flaca’s pocket. She flicks her eyes and mutter’s “whatever” as she hands it back.

Friday, May 28, 2021

Icy Flows of Boo #1 May 2nd 2021

The troupe's approximate location

Troupe: Philton (James), Flaca (Grace), Shimmy (Emelia), Smock (Caleb) and Gyro as Barney (Jimmy).
Garage Leader: Ro
Location: Ro's Garage (Not to be confused with Joe's Garage)
Link to Preceding Adventure: Dusty PennGooInn #4 September 13th 2020
Link to Next Adventure: Icy Flows of Boo #2 May 16th 2021

NOTE: This descriptor of events was automatically captured by the Klogg Narr 'Gic and transcribed into a text document by ASSININE (Artificial Serebral System Ingeniously Not Incongruous Nor Equivocal, a new Smorkk technology).

ANOTHER NOTE: This adventure experience picks up from the events in Dusty PennGooInn #4 September 13th 2020.

Sunday, March 14, 2021

#2 Sham End March 8th, 2021 Session 2

Troupe: THE straw prince, Shtick and Oda
Basement Leader: Ro

Whimsy Cards in play this PEOG

Baba tells them there is no spell casting in the house. Closing the door behind them, Oda, Shtick and THE straw prince step out onto the path in front of the old woman’s house. They carefully position themselves so that they are right at the point where it splits, going either north or northeast.

Monday, November 30, 2020

#1 Sham End November 28th 2020 Session 1

Troupe: THE straw prince, Shtick and Oda
Basement Leader: Ro

"Caleb" as Shtick

The wind is blowing through the boards of a long abandoned farmhouse. A rainstorm has just moved on leaving a few puddles. Shtick being an adventurous creature followed the rain inland. Erkins are creatures of flame who usually keep to themselves. Contrary to what most believe, they love making water hiss and evaporate. He had never seen a Millibrick before and when he playfully tried to melt it, thousands of it’s friends chased him to the old farm.  Here they trapped him by quickly assembling themselves into a brick shed. Through a narrow opening he can see an old union suit on a clothesline whip around crazily.

Sunday, November 15, 2020

Dusty PennGooInn #4 September 13th 2020

Troupe: Gyro, Indus and Philton
Garage Leader: Ro
Medium: Spatially Enhanced RPG (played in my open garage)


Varkendor and Halcyon have unfinished business and are unable to stay with the troupe. Varkendor, being an Arcanist skilled in the art, gives Gyro, Indus and Philton who will be traveling to...someplace only described as mightily cold, a piece of “Teleportal Bark”. This vascular cambium apparently has the magical power to act as a beacon allowing Varkendor to pinpoint its runic coordinational position within the T-zoid of Real Life. This will allow them to catch up later on.

Marie as "Indus"