Your Collar Awaits:
Everyone falls asleep eventually. It brings rejuvenation and, “oh look now we are wearing these cool new collars”. They are a thin metal band (strange, no clip or fastener) and a dull translucent red triangle on the front.
A note on the players present. Our story of the exploration of the “City Of Diamonds” continues with Lyn, DurBurDuke and his faithful roboservant Squires. Many of the players are now away at college. The way I run, if an owning player isn’t present to play their character, a plot device is created to explain this. I don’t let players play more than one persona at a time so that there aren’t “extras” hanging around in the group (so called hirelings, or trap fodder). So, if your wondering why I’m not recording what Fred, Topper, Mortimer and Chris-Tle are doing, it's because they are getting a higher education.
|Left to right: Lyn, Robin, Simon, DBD and Squires.|
DurBurDuke (DBD) instructs his roboservant to attempt to try and remove its collar. No luck, the collar has been riveted to the machines metal neck and slipping out of it only activates a hidden mechanism which causes all wearers of the devices to be stunned and writhe in agony. DurBurDuke then commands the robot to crush the triangular device on the band around his neck. The faithful servitor puts his robot claw to his master’s neck and begins squeezing. The red triangle cracks and gets white hot. Before it can burn a hole through his throat the roboservant tosses it to the floor where it melts. Without pausing, work begins on removal of the roboservants collar.
Meanwhile, a pair of Smorkk Back Checkers* have teletransported into the complex via a TSL* (Teleportal Seed Link) attached to one of the “City of Diamonds” many victims. The first is a Hume dressed much like the ninja (page 13 of the core rule book) who calls herself Robin Froth. The other is Humanoid shaped bag of 101 snakes calling himself Simon Snakeman. This creature pines to become “a real boy”. These two have a history together as competitors in the the hit crystal orb show “Freedonian Ninja”. Allegedly, Simon lost to Robin because she cheated. But, bygones are bygones and they are now friends working together for Smorkk* collecting unpaid product delivery. Shortly after appearing Lyn (the Gynll) enters the room. After some quick introductions they all decide to go up a few levels in the futuristic complex and meet up with the rest of the troupe.
|* Smorkk, Smorkk Back Checkers & TSL|
The three press the chime on DurBurDukes door. They find the two making various plans to get the remaining collar off Squires, the robot butler. They only have a few moments of peace before four red and black leather clad minions show up behind them, all holding open collars to place onto the bare necks of the newbies. A struggle breaks out, the minions of Mamiss are blasted by an EMP gun, bitten by at least one snake and another is sucked into a magical bag. Simon uses the miracle Blow Smoke to cause confusion so they can all run into the egg shaped elevator. Upon reaching the main floor, they exit into the main work space. It is filled with a gigantic folded up conveyance measuring 40x40x120 ft. It has two 40 foot diameter wheels and gingerbread styling like the kind typically found on a 1860’s era steamboat. As the group skulks around, Mamiss glides in on her boot jets, followed by six of her leather clad and helmited minions, all holding collars of obedience. DBD steps out, points the EMP weapon at the folded up machine and says “Let us leave or I’ll destroy your invention”.
Mamiss laughs not unlike Peter Lorre on an opium kick (page 5 of the core rule book). She invites DBD to destroy the machine. She wonders aloud if he has the guts to destroy something so beautiful. Finally she offers the group the chance to pilot the machine in a test run across the mighty Aanssk Desert. The troupe mulls the offer offer over for a few seconds and DBD answers “no, we just want to leave". Mamiss is somewhat disappointed and disgusted. The huge 40 foot door on the side of the pyramid slowly rises as Mamiss and the minions turn and disappear. Outside a new storm is brewing. It is unclear how much time there is until the plasma balls begin rising from the ground and exploding in ricocheting electrical bolts. (For the proper effect insert a random # of groans here). DBD and Squires jump onto the Krag board and head back towards the Blorg homestead. Lyn follows. The two newbies, Simon and Robin decide to stay within the mighty pyramid.
Until next time!
(Below are my further notes on Smorkk:)