Whisp-lock
Size: 10 feet
Number: 1
Movement: floats 50 feet per Na-nuta
Disposition: Performs acts of evil to prove itself
Heat vision: Yes
Surprise: +4
CHP: See hair color, below
Muscle Power: 2d12 (Ave 12)
Cerebral Energy: d12+14 (Ave 26)
Nimbality: d6+8 (Ave 11)
Armor: None, however may only be harmed by creatures who themselves are bald.
Blind Panic: 65%
Description:
These malign creatures are as feared as they are rare. A Whisp-loc is created when a Gargo-goat eats a single strand of a sleeping female Arcanists hair during a gibbous moon. The creepazoid is released 12 days later from the excrement fully formed. It’s sole desire is to outperform (by a factor of at least ten) the Arcanist donor in every way. To accomplish this it will use the most direct and immoral means necessary to inflate its ego. Whisp-locs have the same abilities as an Arcanist (including combat arts, MERP and spell usage). If you meet one, run. These things void insurance covenants at 1,000 yards. Good luck.
Attacks/Defenses:
x2 claw slashes inflict 1d8 PHP each (cannot use these attacks and cast a spell).
May set fire to itself (inflicting normal burning damage), however the effect is so olfactorily vile that all creatures in a 60 ft radius must pass an insanity factor check or suffer an effect from the Freakout matrix (p:130).
May completely unravel to escape. This takes 1d4 Na-nutas and the 100 meter strand can slither into the smallest space at a speed of 160 feet per Na-nuta.
Hair Color: Roll a d4
1) Gray: CHP: 14d4/Arcanist Grid 4
2) Black: CHP: 16d4/Arcanist Grid 5
3) Blonde: CHP: 18d4/Arcanist Grid 6
4) Red: CHP: 20d4/Arcanist Grid 7
Live Action Rule:
If the Crypt Lord catches any player fiddling with their hair the combat sequence is instantly reset to the beginning of a new Na-nuta. All actions that may have been performed are lost. As always to start the new Na-nuta scroll, pincer, ingot is used to see which side strikes first. However, the player side is restricted from using ingot during the determination.
The lowdown on the “Weird” non-popular game stats: Some of the terms can be intuited and converted. If this seems an arduous task simply leave a nice note in my comments and I’ll throw some stats together for that unmentionable more popular game. The other option is to...never mind.
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